The savage chest rule (2 / 1 / 0)
The number of treasure chests in a savage clear depends on how many party members have already cleared that floor during the week: 0 cleared = 2 chests, 1–4 = 1 chest, 5+ = 0 chests. A static clearing together gets 2 chests every week; joining party-finder reclear groups can reduce (or remove) the chests.
The weekly reset is Tuesday 08:00 UTC. Loot rights do not carry over to the next week.
Per-floor drops in AAC Heavyweight (Savage)
The lists below show the combined contents of the two chests (all eight members uncleared that week). Weeks with only one chest yield roughly half.
- Floor 1 — 3 accessory coffers (random slots each week, IL790)
- Floor 2 — 2 random coffers from head/hands/feet + the weapon exchange tomestone + the accessory upgrade material
- Floor 3 — body/legs coffers + weapon and armor upgrade materials for tome gear
- Floor 4 — weapon coffer (IL795), plus a direct weapon drop and a mount
How books work
Each weekly clear of a floor awards one book for that floor to every eligible member — no rolling needed. Books can be exchanged for gear and upgrade materials, acting as bad-luck protection: even if you lose every roll, books guarantee gear eventually.
Exchange rates
| Item | Books needed |
|---|---|
| Weapon coffer / direct drop | Heavyweight book (floor 4) ×8 |
| Body gear coffer | Heavyweight book (floor 3) ×6 |
| Leg gear coffer | Heavyweight book (floor 3) ×6 |
| Head gear coffer | Heavyweight book (floor 2) ×4 |
| Hand gear coffer | Heavyweight book (floor 2) ×4 |
| Foot gear coffer | Heavyweight book (floor 2) ×4 |
| Earring coffer | Heavyweight book (floor 1) ×3 |
| Necklace coffer | Heavyweight book (floor 1) ×3 |
| Bracelet coffer | Heavyweight book (floor 1) ×3 |
| Ring coffer | Heavyweight book (floor 1) ×3 |
| Weapon upgrade material | Heavyweight book (floor 3) ×4 |
| Armor upgrade material | Heavyweight book (floor 3) ×4 |
| Accessory upgrade material | Heavyweight book (floor 2) ×3 |
| Convert to floor 1 book | Heavyweight book (floor 4) ×1 |
| Convert to floor 2 book | Heavyweight book (floor 4) ×1 |
| Convert to floor 3 book | Heavyweight book (floor 4) ×1 |
Common static loot systems
- BiS priority — everyone shares a BiS plan up front; drops go to whoever needs them for BiS, usually the member with the fewest items so far. Least waste, most predictable. This tool is built around this system.
- Free roll — everyone who wants it rolls. Simple, but unlucky streaks slow the whole group down. Often used for leftovers and alt jobs.
- Hybrid — priority for key slots (weapon, body), free roll for the rest. Most statics end up here.
Avoiding loot drama
- Agree on written loot rules before progression starts
- Collect BiS plans early and clarify the two ring slots (savage ring + augmented ring)
- Decide in advance how member swaps affect loot counts
- Log drops as they happen — reconstructing weeks later causes the most arguments
To make logging painless, keep the weekly log open during raid and assign each drop as it appears.